The year started with an exciting and technically sophisticated title - Oil Rush. Unigine, a Russian software company behind the game, has been a big supporter of the Linux platform for a long time now. With Oil Rush the company has published the first game based on its own cross-platform engine. Originally, the company was specialized in complex 3D benchmark software. Maybe the most comprehensive Unigine's benchmark is Heaven - a beautiful and very demanding graphics benchmark that supports OpenGL 4.0.
In March, Gabe Newell sent us an e-mail telling that Valve is urgently seeking Linux developers and is in the process of improving graphics card drivers for Linux in cooperation with the graphics card manufacturers.
In April, one of the most successful game titles of the year, Trine 2, was released for Linux. The new game has not disappointed. It has been implemented with a lot of attention to the details: a beautiful graphics, great music and exciting story made it very popular among Linux gamers.
In June and September, new Humble Indie Bundle collections surprised us again with great new titles. To the highlights of HIB belonged the winners of different video game awards, Bastion and Torchlight. Torchlight is a very successful counterpart to Blizzard's Diablo and Bastion is a very atmospheric RPG.
In summer, Valve has repeatedly demonstrated, that it is taking development of Steam for Linux very seriously and has hired a prominent Linux game developer Sam Lantinga and has even started a Linux blog.
At the end of the year, it has finally happened what Linux gamers were waiting for years for: in November Steam for Linux has been started in a closed beta. Many bestseller games such as Team Fortress 2, Killing Floor or Serious Sam 3 were released for Linux at the same time. And, in time for Christmas, Valve has made the Linux community happy releasing Steam beta for everyone.
All in all, the year 2012 was much influenced by Steam for Linux, Humble Indie Bundle and Linux games funding on Kickstarter.com. Humble Indie Bundle has long been a driving force for the development of Linux games and has proved Linux as a viable gaming platform. In addition to the games being ported to Linux as a part of HIB, even more important, there were different game engines ported to Linux, like Unreal Engine 3 in Dungeon Defenders. Another common game engine, Unity was released for Linux this year. Porting of graphics game engines is probably the most important milestone on the way to releasing games for Linux.
The year 2012 was undoubtedly a phenomenal year for Linux gamers, and 2013 has good foundations to become the year of Linux gaming.